I thought I'd post a comparison of two images to show the differences in image quality from the beginning of BEW and now. At the beginning, Wolfschadowe had only a mediocre rendering computer rig, entry-level to mid-range rendering software (3DLight), a very modest set of "resources" to add to his images and beginner skills. Now, he has more powerful computing and graphics gear, higher-end rendering software (iRay), a much more extensive library of resources and a much improved skill-set. Those patronage dollars have been put to good use.
The first image below is straight out of the game and was one of the earlier renders done for the game. It is our first view of the strip club, Mannie's G-Spot, when Brad walks in on Wednesday night after work. The only thing I have done to the image is to brighten the shadows a little to make it easier to see details. Notice the muddy textures on the ceiling, floor and bar top. Also, look at the rather unrealistic, almost cartoony, props like bottles behind the bar, the bar stools, sofa and furniture around the scene. Then look at the light sources - only a few, with direct lighting and virtually no specular highlights (reflections) on shiny surfaces. Then notice that the most people Wolf could manage in a busy scene like this was 5 or 6. Trying to put in more people would bog his system down - or maybe cause it to burst into flames. [jk] All this was state of the art for BEW 2-1/2 years ago when it was started.
Now look at the second image, which is a pure test render that has never been seen in the game, at least so far. Notice the rich textures on the floor and especially on the bar-top. The props are much better and more realistic - bottle on the bar, bar stools, etc. The lights are varied and use both direct and indirect lighting and reflections are apparent on various shiny surfaces. Last, look at how many people are present! It is a busy night at the club and the people are more varied and realistic looking. To my eye, this is much closer to photo-realistic.
For a special challenge, notice the guy in the foreground, in a grey sweatshirt, holding one elbow with the other arm. He might have been seen elsewhere in the game. Where?
Image 1.
Image 2.