xsandman78 wrote:I've been assuming the opposite as it feels like Natalie corruption contains deceit and she doesn't seem likely to react well to that in longer run. I've been been expecting that path more to be short term gratification than long term happiness whereas the individual path more of moving on to make a life.
The problem that has forced a wedge between Natalie and Azumi was not deception, it was fairly overt. Natalie knows better than we do what Azumi is and what her capabilities are. She knew this before their breakup and just as important, Azumi knew that Natalie could detect the use of her abilities. What caused the breakup was Azumi using her powers to calm Natalie down so that she would listen to reason. Azumi should have let Natalie storm out and walk it off, get drunk, whatever. Once Natalie had worked off her mad-on and became rational again, she would have returned. Instead, Azumi forced Natalie to be rational, which Natalie rightly took to be a betrayal of trust. As a result Natalie made a rational decision to walk out and not return, since she could no longer trust Azumi.
Is their deceit in the Natalie Corruption Path. Quite a bit. Azumi and Natalie are both deceiving themselves. Brad and Azumi are deceiving Natalie. How well this works out can be summed up by a question Brad put to Azumi in one of the paths through the Campus Quad Scene, "Is this about control or love?" This question was put to only one of the three involved, but the reality is, it has to be answered by all three.
Consider the Natalie Elite Path for the moment. I currently believe that Natalie still loves Azumi and that she is in the process of trying to convince herself that she isn't. If she succeeds, Natalie would be deceiving herself, and her relationship with Brad would be based, at least in part, on that self-deception.
Look, it is fairly early in the game. We haven't even gotten through half a week, yet. As each episode drops we will gain more information. We currently do not know which path will lead to life long happiness, white picket fences, orgies every night (and the consequent death by snu-snu), eternal misery under the yoke of female oppression or eternal happiness under the yoke of female oppression (we don't know a whole hell of a lot about Brad either, he may be into that sort of thing).
At this stage, we probably know more about Wolf than we know about any characters in the game:
1. He doesn't like
unicorns.
2. He has a "blond deduction"
3. I have a very strong suspicion he is married.
4. He wants to build a seraglio (probably not his best idea considering item #3)
5. He derives some twisted pleasure in watching us players squirm waiting for the next episode.