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Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 3:13 am
by JFR
lurking wrote:
Thu Dec 07, 2017 3:03 am
I'm somewhat lost:
spoiler: show
Is that my fault or have I missed something in the club?
It might be something from the club but
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 3:15 am
by lurking
:? Thank you, I'll try again then...

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 4:01 am
by Wolfschadowe
Soo.. Just in case some are a little confused about someone's behavior...

Light Hint:
spoiler: show
Medium Hint:
spoiler: show
Clue-by-four to the head:
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 6:17 am
by Martello
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 6:40 am
by JFR
Martello wrote:
Thu Dec 07, 2017 6:17 am
spoiler: show
It could be something you missed in the taxi or something you did in the wrong order at home before the dance scene.
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 12:02 pm
by Martello
JFR wrote:
Thu Dec 07, 2017 6:40 am
Martello wrote:
Thu Dec 07, 2017 6:17 am
spoiler: show
It could be something you missed in the taxi or something you did in the wrong order at home before the dance scene.
spoiler: show
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 4:45 pm
by Wolfschadowe
Spoiler regarding the sleep endings at Brad's Apartment on Wednesday night.
spoiler: show
A lot of the difficulty in adding this content was doing so in a way that didn't break the rest of the game, or invalidate old saves. That means there was very limited internal resources available (variables, situation tracking, etc...). So I had to get creative, but that made the content more difficult to maneuver and explore than I intended. As a result, I'm a little more flexible about hints for this Episode than I normally would be. :)

Future episodes won't have the "don't break me" issue and I'll be able to bring the full strength of the new engine to bear for internal tracking which should make the game feel more natural again.

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 5:04 pm
by infiniteignorance
Wolfschadowe wrote:
Thu Dec 07, 2017 4:45 pm

A lot of the difficulty in adding this content was doing so in a way that didn't break the rest of the game, or invalidate old saves. That means there was very limited internal resources available (variables, situation tracking, etc...). So I had to get creative, but that made the content more difficult to maneuver and explore than I intended. As a result, I'm a little more flexible about hints for this Episode than I normally would be. :)

Future episodes won't have the "don't break me" issue and I'll be able to bring the full strength of the new engine to bear for internal tracking which should make the game feel more natural again.
This explains it. I was wondering why you were being so lax on what is a virtual walkthrough. :lol:

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 7:58 pm
by p22
Interesting enough, there are aprox. 9 endings of taxi scene, and some will let you go move forward in house scene and some less (lots of the different checks in the house). I think just one of them leads to "perfect ending", and another one opens 2 more endings that go almost to the end but are not good for Brad. Others will block you more early. Won't tell more, these are just hints.

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 8:02 pm
by lurking
I think I got every possible taxi and house endings and score now and I wonder how Wolfschadowe's storyboard looks like when it's printed. Must be quite some forest by now. :shock:

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 8:06 pm
by JFR
lurking wrote:
Thu Dec 07, 2017 8:02 pm
... I wonder how Wolfschadowe's storyboard looks like when it's printed. Must be quite some forest by now. :shock:
I have used the phrase "a plate of colored spaghetti" and I stick with it. :lol:

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 8:41 pm
by Wolfschadowe
The new home content on wednesday looks about like this:
spoiler: show
Don't bother zooming, the bits aren't there. :twisted:

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 9:21 pm
by pedrorpm
Martello wrote:
Thu Dec 07, 2017 12:02 pm
JFR wrote:
Thu Dec 07, 2017 6:40 am
Martello wrote:
Thu Dec 07, 2017 6:17 am
spoiler: show
It could be something you missed in the taxi or something you did in the wrong order at home before the dance scene.
spoiler: show
spoiler: show
I can't get to the
spoiler: show
I've tried everything, can you give me any hints?

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 9:28 pm
by lurking
pedrorpm wrote:
Thu Dec 07, 2017 9:21 pm
I've tried everything, can you give me any hints?
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 07, 2017 10:18 pm
by pedrorpm
lurking wrote:
Thu Dec 07, 2017 9:28 pm
pedrorpm wrote:
Thu Dec 07, 2017 9:21 pm
I've tried everything, can you give me any hints?
spoiler: show
spoiler: show
[EDIT]
I tried a new savefile, and it really was something from before...