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Re: Episode 7 start - hints and suggestions

Posted: Tue Dec 19, 2017 1:07 am
by gamiller
JFR wrote:
Sat Dec 16, 2017 7:24 pm
philly4life wrote:
Sat Dec 16, 2017 5:55 pm
Trying to figure out how to get the "3 pillow" ending, what are the key steps in the cab/apartment that lead to it?
Glad you are enjoying the game. :)

That particular ending requires getting both girls "interested." It is pretty simple to get one or the other but tricky to do both.
spoiler: show
I must be really dense but no matter what I do I can not get near those point totals and at the apartment after breakfast they leave and my point totals are only 11 and 13
how do you get higher

Re: Episode 7 start - hints and suggestions

Posted: Tue Dec 19, 2017 3:02 am
by JFR
gamiller wrote:
Tue Dec 19, 2017 1:07 am
I must be really dense but no matter what I do I can not get near those point totals and at the apartment after breakfast they leave and my point totals are only 11 and 13
how do you get higher
There are a couple of ways.
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Tue Dec 19, 2017 4:51 am
by gamehelp
Hi JFR --

I'll do just what you've suggested in the next few hours . . .

Thanks again :D !!

Re: Episode 7 start - hints and suggestions

Posted: Tue Dec 19, 2017 9:36 pm
by Birdman
Is the couch scene in Brad's apartment still inaccesible?

Re: Episode 7 start - hints and suggestions

Posted: Tue Dec 19, 2017 10:19 pm
by Crane
Birdman wrote:
Tue Dec 19, 2017 9:36 pm
Is the couch scene in Brad's apartment still inaccesible?
No, it i very accessible. In two different paths.

Re: Episode 7 start - hints and suggestions

Posted: Tue Dec 19, 2017 10:48 pm
by JFR
Birdman wrote:
Tue Dec 19, 2017 9:36 pm
Is the couch scene in Brad's apartment still inaccesible?
To the best of my knowledge, all major program bugs have been resolved with v.1.7.3 and all paths are available. You might still run across the occasional misspelling or other minor bug here and there but nothing that will interfere with completing the episode.

Re: Episode 7 start - hints and suggestions

Posted: Wed Dec 20, 2017 1:55 am
by azzclown
Seems like there are options missing in highlighted scenes and highlighted scenes that are no longer there

Re: Episode 7 start - hints and suggestions

Posted: Wed Dec 20, 2017 4:02 am
by Wolfschadowe
azzclown wrote:
Wed Dec 20, 2017 1:55 am
Seems like there are options missing in highlighted scenes and highlighted scenes that are no longer there
Can you be more specific? To my knowledge, everything is there and available.

Re: Episode 7 start - hints and suggestions

Posted: Wed Dec 20, 2017 6:17 am
by gamehelp
Hi JFR --

Thanks again for your consistent, diligent, exraordinarily helpful responses.

Yet another sheepish response from yours truly -- I found Pants - Natalie Cum 2 -- was really simple, which I missed repeatedly because I kept looking for a more complicated solution. So, I apologize for the churn.

What is a little odd still is that the banners don't pop up with new achievements, but the achievements do, indeed, post properly. So, no bug that I can see (other than the one between my ears :-)), which is why I haven't posted a bug report.

One final question about which I'm simply curious . . .
spoiler: show
Thanks always for your help !!!

Re: Episode 7 start - hints and suggestions

Posted: Wed Dec 20, 2017 7:24 am
by JFR
gamehelp wrote:
Wed Dec 20, 2017 6:17 am
What is a little odd still is that the banners don't pop up with new achievements, but the achievements do, indeed, post properly.
You will not see a banner when passing a minor or sub-achievement. That only happens when you clear a full or major achievement. It can be a little confusing. Basically, when you complete the whole thing and have no more to finish on an achievement, then the banners fly.
gamehelp wrote:
Wed Dec 20, 2017 6:17 am
One final question about which I'm simply curious . . .
spoiler: show
Thanks always for your help !!!
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Wed Dec 20, 2017 6:21 pm
by p22
Regarding bugs, anything left in seem to be errors on day 1 recaps for some new ep7 paths, and some continuity errors or lack of feedback in day 2 on some new ep7 events in day 1.

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 21, 2017 6:18 pm
by gamehelp
Hi JFR --

Thanks for your suggestions regarding missing variables. Unfortunately . . .
spoiler: show
Unbelievably great game -- the complexity is awesome -- kudos to Wolf, you and the team!!

Any help to solve this riddle would be dearly appreciated . . .

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 21, 2017 7:40 pm
by JFR
gamehelp wrote:
Thu Dec 21, 2017 6:18 pm
Thanks for your suggestions regarding missing variables. Unfortunately . . .
I am afraid I have no way to parse through your laundry list of attempts. You really shouldn't need to search for variables. They are meant to be invisible to players. They get set by following different paths. I shouldn't have even mentioned them. My mistake.
spoiler: show

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 21, 2017 9:03 pm
by gamehelp
Hi JFR --

No worries whatsoever -- I've spent tons of time in my career QA'ng software, so my reviews were simply out of curiosity after I'd tried every single combination of the variables from the end of the cab sequence forward, including the ones you mentioned. I'll come up with a better way to communicate what I've done to aid you in helping me to see what I'm missing, starting with the multiple ways to get to the Kiss Pass with a HJ.
spoiler: show
Thanks always for your help -- I'll keep you posted . . .

Re: Episode 7 start - hints and suggestions

Posted: Thu Dec 21, 2017 9:14 pm
by Wolfschadowe
gamehelp wrote:
Thu Dec 21, 2017 9:03 pm
I'll come up with a better way to communicate what I've done to aid you in helping me to see what I'm missing
If you PM me a copy of your debug file, starting with a game load when meeting Azumi, I can tell you what you are missing. :)