Search found 334 matches

by kexter
Mon Jul 18, 2016 12:00 pm
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Sunday, 2016-05-22

Initial integration of the Bisk VM and transpiler to the game.
Bisk: Added support for pages, hotspots, and responses.
FIX: Certain functionality were broken for hand difficulty.
Various other fixes.
by kexter
Mon Jul 18, 2016 12:00 pm
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Saturday, 2016-05-21

Initial work on a new VM and compiler for the game code, codenamed Bisk.
by kexter
Mon Jul 18, 2016 11:59 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Friday, 2016-05-20

Implemented some minor UI tweaks for pages without hotspots.
Fixed some debug functionality.
Refactored some code.
by kexter
Mon Jul 18, 2016 11:59 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Thursday, 2016-05-12

Separated some hardcoded text from the game logic.
by kexter
Mon Jul 18, 2016 11:58 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Tuesday, 2016-04-26

Removed the difficulty property of achievements. Now all achievements are hardcoded to trigger only on hard difficulty.
Updated some internal tools.
by kexter
Mon Jul 18, 2016 11:58 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Monday, 2016-04-25

Reworked how the achievements are generated.
by kexter
Mon Jul 18, 2016 11:58 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Wednesday, 2016-04-20

Implemented an override for the fade effects.
by kexter
Mon Jul 18, 2016 11:58 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Tuesday, 2016-03-30

Fixed some issues in some internal tools.
by kexter
Mon Jul 18, 2016 11:57 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Monday, 2016-03-21

Changed the background patter of the main game screen.
by kexter
Mon Jul 18, 2016 11:57 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Friday, 2016-03-11

Updated some internal utilities to support AC's new conditional hotspots.
by kexter
Mon Jul 18, 2016 11:57 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Wednesday, 2016-03-09

Implemented some minor, tablet-specific tweaks.
by kexter
Mon Jul 18, 2016 11:57 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Thursday, 2016-02-18

Minor refactoring.
by kexter
Mon Jul 18, 2016 11:56 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Tuesday, 2016-02-16

Implemented some minor changes.
by kexter
Mon Jul 18, 2016 11:56 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Friday, 2016-02-12

Fixed an issue where an activity was never set.
Merged the latest version of the German translation.
by kexter
Mon Jul 18, 2016 11:56 am
Forum: Development Updates
Topic: kexter's log
Replies: 265
Views: 58993

Re: kexter's log

Thursday, 2016-02-11

Made the game highlight the score-bubble of the currently focused girl.
Made the game list the status of all sub-achievements in the achievement menu.