kexter's log

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kexter
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Joined: Fri Apr 10, 2015 8:51 am

Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:13 pm

Wednesday, 2015-11-18

Worked on the new user interface.
Partially reimplemented the menu.
Added score-bubbles.
Fixed various issues.

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kexter
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Posts: 403
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Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:13 pm

Thursday, 2015-11-19

Reimplemented the save/load/achievement/options menus.
Fixed the credits page.
Updated a few images to the most current version.
Improved the "girl discovered" logic for the score-bubbles.

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kexter
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Posts: 403
Joined: Fri Apr 10, 2015 8:51 am

Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:13 pm

Friday, 2015-11-20

Implemented basic support for dynamic resizing.
Reworked the image handling.
Reimplemented the instructions menu.
Reimplemented the bonus scene.
Removed unused images.
Performed a minor cleanup on the code.
Fixed various issues.

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kexter
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Joined: Fri Apr 10, 2015 8:51 am

Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:14 pm

Monday, 2015-11-23

Updated the logic for the dynamic resizing.
Implemented optimizations for portrait orientation.
Added experimental support for high pixel-density devices.

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kexter
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Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:14 pm

Saturday, 2015-11-28

Fixed various issues.

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kexter
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Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:15 pm

Wednesday, 2015-12-02

Switched to a single-page approach.
Performed some code cleanup.

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kexter
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Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:15 pm

Thursday, 2015-12-03

Fixed an issue where the recap scene was not cleared properly.

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kexter
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Posts: 403
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Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:16 pm

Monday, 2015-12-07

Fixed an issue with the language switching.
Fixed the dynamic scaling of the bonus scene.

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kexter
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Posts: 403
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Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:16 pm

Tuesday, 2015-12-08

Reworked the episode management functions.
Added a startup loading indicator.
Fixed various minor issues.

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kexter
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Posts: 403
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Re: kexter's log

Post by kexter » Wed Dec 09, 2015 10:16 pm

Wednesday, 2015-12-09

Worked on some of the debug functionality.
Reworked some engine internals.
Worked on some optimizations.
Fixed an issue that cause the images to flicker between page-transitions.
Fixed Issue #BEW-203.

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kexter
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Re: kexter's log

Post by kexter » Mon Jul 18, 2016 11:49 am

Thursday, 2015-12-10

Refactored certain parts of the game code.
Various n2bar fixes.
Retro-mode added.

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kexter
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Re: kexter's log

Post by kexter » Mon Jul 18, 2016 11:49 am

Friday, 2015-12-11

Tweaked some bits and optimized the performance of retro mode.
Made large hotspots automatically snap to the borders of hotspot-area.
Simplified a few function calls.

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kexter
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Re: kexter's log

Post by kexter » Mon Jul 18, 2016 11:50 am

Saturday, 2015-12-12

Improved some debug functionality.
Fixed a few issues in the debug code.
Removed some legacy code.

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kexter
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Posts: 403
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Re: kexter's log

Post by kexter » Mon Jul 18, 2016 11:50 am

Sunday, 2015-12-13

Fixed some issues related to some debug functionality.
Optimized and fixed a few issues related retro-mode.

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kexter
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Posts: 403
Joined: Fri Apr 10, 2015 8:51 am

Re: kexter's log

Post by kexter » Mon Jul 18, 2016 11:50 am

Monday, 2015-12-14

Tweaked retro-mode a bit.
Tweaked the animation system.
Fixed some issues with some internal tools.
Refactored a bit of code.

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