BEW Work Slowdown and Episode 7 Delay

General discussion of the overall game goes here.
Crane
Not-so-Newbie
Posts: 96
Joined: Mon Sep 05, 2016 5:07 pm

Re: BEW Work Slowdown and Episode 7 Delay

Post by Crane » Mon Feb 13, 2017 3:19 pm

Captain Wolf can answer that, but then he has to make you walk the plank. :twisted:

User avatar
Wolfschadowe
Site Admin
Posts: 1183
Joined: Thu Apr 09, 2015 4:35 pm

Re: BEW Work Slowdown and Episode 7 Delay

Post by Wolfschadowe » Mon Feb 13, 2017 4:02 pm

d22249 wrote:
Mon Feb 13, 2017 3:42 am
Any chance Episode 7 ships this month?
Bad news: Nope, not this month.
Good news: Two additional artists, and one additional writer are up to speed and making great progress. We're over the hump and accelerating. EP7 is going to be big. As in, the last three episodes combined big.

Ralcen
Awesome Patron!
Posts: 24
Joined: Mon Jun 06, 2016 11:07 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by Ralcen » Mon Feb 13, 2017 8:35 pm

That sounds great! Do you have any idea when there will be the next episode???

d22249
Insane Patron!
Posts: 355
Joined: Wed May 27, 2015 2:15 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by d22249 » Mon Feb 13, 2017 9:24 pm

Wolfschadowe wrote:
Mon Feb 13, 2017 4:02 pm
EP7 is going to be big. As in, the last three episodes combined big.
So Thursday afternoon in the office plus breakfast with Natalie plus Azumi/Emily pre Thursday night stuff big? Hints please! ;)

Ralcen
Awesome Patron!
Posts: 24
Joined: Mon Jun 06, 2016 11:07 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by Ralcen » Mon Feb 13, 2017 10:08 pm

d22249 wrote:
Mon Feb 13, 2017 9:24 pm
Wolfschadowe wrote:
Mon Feb 13, 2017 4:02 pm
EP7 is going to be big. As in, the last three episodes combined big.
So Thursday afternoon in the office plus breakfast with Natalie plus Azumi/Emily pre Thursday night stuff big? Hints please! ;)
And a few pictures! Preatty please :D

User avatar
Shepard
Newbie
Posts: 14
Joined: Sat Jun 27, 2015 4:05 pm

Re: BEW Work Slowdown and Episode 7 Delay

Post by Shepard » Mon Feb 13, 2017 11:52 pm

I'm here on the off-chance we get some Azumi hints and/or pictures :) Great stuff, Wolf!

JFR
BEW Community Manager
Posts: 835
Joined: Fri Feb 12, 2016 10:16 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by JFR » Tue Feb 14, 2017 12:40 am

Ralcen wrote:
Mon Feb 13, 2017 10:08 pm
And a few pictures! Preatty please :D
I can't speak for Wolfschadowe but I suspect you might have better luck asking this in the Patron forum. Maybe in the "Official Teasers" thread.

Crane
Not-so-Newbie
Posts: 96
Joined: Mon Sep 05, 2016 5:07 pm

Re: BEW Work Slowdown and Episode 7 Delay

Post by Crane » Tue Feb 14, 2017 1:07 am

I have to check out how big is "last three episodes". I came across BEW on ep 6 birthday.

TheWrongGuy
Newbie
Posts: 6
Joined: Sat Feb 06, 2016 4:59 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by TheWrongGuy » Sun Mar 05, 2017 3:03 am

Hellos to everyone,
Loooong time follower first time poster. I've been following BEW since it was on the lagoon project's page and only a pre-release early stages. I even offer'd to wolf at the time to be a tester(he refused as he had filled the positions already at the time). I think I even have a copy of the original release on my, since broken-down laptop. So Hellos.

I hate to the young kid in the back-seat but, "Are we there yet?" :D

Anyways was just wondering and the forums have been very quiet, hunting wabbits?

Very Respectfully,
TheWrongGuy

dedale101187
Newbie
Posts: 13
Joined: Tue Jun 21, 2016 6:46 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by dedale101187 » Mon Mar 06, 2017 9:56 am

Hello everyone

I did not regader the whole forum, but would it be possible to have new record of the avacement of the work and the new date of the next episode
Or if it exites already, say where it is on the forum ?

User avatar
Wolfschadowe
Site Admin
Posts: 1183
Joined: Thu Apr 09, 2015 4:35 pm

Re: BEW Work Slowdown and Episode 7 Delay

Post by Wolfschadowe » Mon Mar 06, 2017 4:20 pm

So here's the status for Episode 7. Episode 7 is adding content to some scenes regarding Azumi and Jasmine, and it is also adding new scenes. The new scenes occur on Wednesday which is, of course, before Thursday. :) What that means is that extra care is needed so that existing Thursday content doesn't break. So in chronological game order, here's the status.
Note: Images also includes animation frames.
  • Wednesday Night Strip Club (Added to scene for Azumi Inclusion):
    • Images - 119 (Done)
    • Pages - 104 (Done)
    • Status - Edits for Playtest notes.
  • Wednesday Night Taxi (New Scene for Azumi Inclusion)
    • Images - ~100
    • Pages - 94
    • Status - Still images rendered, 1 animation remains.
  • Wednesday Night Home (Added to scene for Azumi Inclusion)
    • Images - ~150+
    • Pages - ~150+
    • Status - about 50% rendered and storyboarded.
  • Thursday Morning Coffee (Added to scene for Azumi Inclusion)
    • Images - 0
    • Pages - 4
    • Status - Planned (Dependent upon the above for the mini-recap on the second page of the scene)
  • Thursday Office (Added to scene for Jasmine Inclusion)
    • Images - 68
    • Pages - 43
    • Status - Ready
  • Thursday Afternoon Home (Added to scene for Jasmine Inclusion)
    • Images - ~4
    • Pages - ~20
    • Status - Not started.
  • Thursday Evening Campus (Added to Scene for Azumi Inclusion)
    • Images - ~60
    • Pages - ~60
    • Status - Rendering is beginning this week.
  • General Bugfixing (85 Bugtracker issues to work through)


    There has been a lot of great work from our artists over the past few weeks, and if it continues at the current pace, everything will be ready soon (tm) I'm pretty sure it won't be ready for March, but April is looking promising.

d22249
Insane Patron!
Posts: 355
Joined: Wed May 27, 2015 2:15 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by d22249 » Mon Mar 06, 2017 5:17 pm

So, lots of work yet to do on the Azumi side of things but the Jasmine content is ready to go. Would you consider adding the Jasmine content as an episode 6.5 to reward your incredibly patient (and loyal) fan base?

dedale101187
Newbie
Posts: 13
Joined: Tue Jun 21, 2016 6:46 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by dedale101187 » Mon Mar 06, 2017 5:26 pm

Ok thanks for this account rendered exaustif at least we know where you are now.

dedale101187
Newbie
Posts: 13
Joined: Tue Jun 21, 2016 6:46 am

Re: BEW Work Slowdown and Episode 7 Delay

Post by dedale101187 » Mon Mar 06, 2017 5:39 pm

by d22249 » Mon Mar 06, 2017 6:17 pm
So, lots of work yet to do on the Azumi side of things but the Jasmine content is ready to go. Would you consider adding the Jasmine content as an episode 6.5 to reward your incredibly patient (and loyal) fan base?
Top

I'm not sure he can do that. For there is a problem of entanglement between the parties
If it puts on-line the finished pieces this will cause bugs with what one already owns and the continuation that will follow. Also jasmine is not completely finished

Thursday Afternoon Home (Added to scene for Jasmine Inclusion)

Images - ~4
Pages - ~20
Status - Not started.

User avatar
Wolfschadowe
Site Admin
Posts: 1183
Joined: Thu Apr 09, 2015 4:35 pm

Re: BEW Work Slowdown and Episode 7 Delay

Post by Wolfschadowe » Mon Mar 06, 2017 6:39 pm

d22249 wrote:
Mon Mar 06, 2017 5:17 pm
Would you consider adding the Jasmine content as an episode 6.5
I'll consider it. If I can somehow squeeze it out without interfering or delaying the other content, I'll give it a go. That's a possibility with the Artists helping out.
dedale101187 wrote:
Mon Mar 06, 2017 5:39 pm
Also jasmine is not completely finished
The remaining Jasmine content is essentially a phone conversation, similar to the one Brad has with Natalie in that same scene. That would only take a day or so to wrap up, although there are some bugs to resolve first earlier in that storyline.

The list above doesn't account for all the back-end and behind the scenes work that went into this Episode, like game engine adjustments, storyline and logic tracking tools, modeling tools, overall story-arc planning, and high level scene mapping, to name a few. The good news is that most of that is finally done, and what follows from here on out is just more standard page and image creation.

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests