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BEW Work Slowdown and Episode 7 Delay
- Wolfschadowe
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Re: BEW Work Slowdown and Episode 7 Delay
In that case change its name. Rebaptize it. Go at your church and pay indulgence for all your sins. Go to a vodouist. Buy a dozen of talismans. Call an exorcist. Stuff like that you know
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Re: BEW Work Slowdown and Episode 7 Delay
Wolfschadowe wrote: ↑Sat Sep 09, 2017 5:17 pmWould love to take a belt to it and teach it a real lesson.
Unfortunately, it's "Historical." I have to bring the stories up to the least common denominator, which is when Brad arrives home after working in the Office on Thursday. This is the only way to maintain game integrity. So all Azumi/Jasmine interactions from Wednesday Morning -> Thursday Evening must be finished up before Episode 8, or else it will invalidate everyone's saves and achievements requiring a full restart from scratch on everything.
The solution is defined, it will just take time and testing. The Azumi Campus content weaves in and out of this scene much more intricately than any other scene. Most others are just a branch of some kind, such as Jasmine at the office, or Azumi at the Strip Club. Azumi alone in the Campus is more like a basket weave, so more time consuming on fleshing out both the story and the logic. It's just going to be more time consuming. Also, since the Campus section is after the Thursday Evening branch point, it can safely be delayed. Finally, even though it's complex, it's relatively small content wise, so can be included in any episode where it's ready. And, just one more decision factor is that future content that depends on the scene is at least a few episodes away, giving padding to finish it up without impacting Episodes 8 or 9.
Are we ther....yet?..... nevermind.
FYI if you pull this car over for my spankings... I only accept spankings from Faith, Azumi, or Jasmine.
Very Respsectfully,
TheWrongGuy (the (im)patient child in the back seat)
- Wolfschadowe
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Re: BEW Work Slowdown and Episode 7 Delay
Just a quick note to announce a significant milestone for Episode 7.
The story-boarding phase has wrapped for Episode 7.
The story-boarding phase has wrapped for Episode 7.
Re: BEW Work Slowdown and Episode 7 Delay
You were right. You blew through those D2-H-E cards quickly.
Re: BEW Work Slowdown and Episode 7 Delay
Back before I retired from my second career (programmer), I learned the proper incantations. Most of my coworkers didn't mind me dancing naked counter-clockwise around my workstation, but they knew it was time to head for the bar when I started to smear chicken blood on myself and throw around grave dust. Intractable code usually requires the intervention of elder gods and magic of the darkest sort.
Last edited by Gary1219 on Sun Sep 24, 2017 2:29 am, edited 1 time in total.
No combat ready unit has ever passed inspection. No inspection ready unit has ever passed combat. -- Sgt. Murphy
Re: BEW Work Slowdown and Episode 7 Delay
Umm. Maybe TMI?
Re: BEW Work Slowdown and Episode 7 Delay
And another Happy Hour was declared.Wolfschadowe wrote: ↑Sat Sep 23, 2017 11:12 pmJust a quick note to announce a significant milestone for Episode 7.
The story-boarding phase has wrapped for Episode 7.
No combat ready unit has ever passed inspection. No inspection ready unit has ever passed combat. -- Sgt. Murphy
- Wolfschadowe
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Re: BEW Work Slowdown and Episode 7 Delay
Wolfschadowe wrote: ↑Sun Sep 24, 2017 2:37 amIt's supposed to be clockwise in the northern hemisphere... Just sayin'
NOOOOOOOOO! By the Nine, that could destroy Causality. Episode 12 could be released before Episode 4 and the completed game 23 Mar 1627 (Julian Calendar).
No combat ready unit has ever passed inspection. No inspection ready unit has ever passed combat. -- Sgt. Murphy
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Re: BEW Work Slowdown and Episode 7 Delay
Sounds good.
I'm guessing there will default decisions assumed for some of these new scenes if they have an impact later, in order to not break save games past them?
I'm guessing there will default decisions assumed for some of these new scenes if they have an impact later, in order to not break save games past them?
Re: BEW Work Slowdown and Episode 7 Delay
So can we open it for Christmas... or Easter... or Summer Solstice... or Christmas?Wolfschadowe wrote: ↑Sat Sep 23, 2017 11:12 pmJust a quick note to announce a significant milestone for Episode 7.
The story-boarding phase has wrapped for Episode 7.
- Wolfschadowe
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Re: BEW Work Slowdown and Episode 7 Delay
Oddly, this can only happen if using an even number of dancers. and even that can be offset by including a live plucked chicken in the dance.
No assumptions necessary. Similar to how the Bar paths run parallel to the Strip Club paths, the new content runs parallel with the original content. That means every save-game is valid, and new content can be accessed from any preceding save-game.boulimanus wrote: ↑Sun Sep 24, 2017 9:24 amI'm guessing there will default decisions assumed for some of these new scenes if they have an impact later, in order to not break save games past them?
Soon.
Re: BEW Work Slowdown and Episode 7 Delay
Please don`t mention that word ever again! I`ve become allergic to that word.
Whenever you`re ready (And i never thought i would have to say that again in my life, especially to a man)
Whenever you`re ready (And i never thought i would have to say that again in my life, especially to a man)
- Wolfschadowe
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Re: BEW Work Slowdown and Episode 7 Delay
New milestone - Preliminary Modeling has wrapped for EP7
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