kexter's log
Re: kexter's log
Sunday, 2015-06-21
Tweaked the poll front-end a bit, results are now displayed slightly nicer.
Tweaked the poll front-end a bit, results are now displayed slightly nicer.
Re: kexter's log
Monday, 2015-06-22
Did some cleanup work on the game which mainly consisted of tracking down duplicate images and fixing all the affected pages.
Did some cleanup work on the game which mainly consisted of tracking down duplicate images and fixing all the affected pages.
Re: kexter's log
Wednesday, 2015-06-24
Worked on some internal tools.
Fixed some typos in the game-code.
Worked on some internal tools.
Fixed some typos in the game-code.
Re: kexter's log
Saturday, 2015-06-27
Cleaned up the game code a bit and fixed a few issues regarding missing functions.
Cleaned up the game code a bit and fixed a few issues regarding missing functions.
Re: kexter's log
Wednesday, 2015-07-15
Worked on a tool that will help us optimize the images of the game for future releases. (On and off for the last two weeks, trying to find a balance between quality and size.)
Implemented some new gameplay and debug functionality that will hopefully make certain scenes easier to implement.
And also fixed a few issues that popped up along the way.
Worked on a tool that will help us optimize the images of the game for future releases. (On and off for the last two weeks, trying to find a balance between quality and size.)
Implemented some new gameplay and debug functionality that will hopefully make certain scenes easier to implement.
And also fixed a few issues that popped up along the way.
Re: kexter's log
Sunday, 2015-08-02
Worked on some internal tools.
Fixed some routing issues and cleaned up the game code a bit.
Fixed Issue #OLD-333.
Fixed Issue #OLD-334.
Fixed Issue #OLD-335.
Worked on some internal tools.
Fixed some routing issues and cleaned up the game code a bit.
Fixed Issue #OLD-333.
Fixed Issue #OLD-334.
Fixed Issue #OLD-335.
Re: kexter's log
Monday, 2015-08-03
Worked on some experimental features.
Fixed Issue #BEW-126.
Fixed Issue #BEW-120.
Worked on some experimental features.
Fixed Issue #BEW-126.
Fixed Issue #BEW-120.
Re: kexter's log
Sunday, 2015-09-06
FIX: The [bug]-tag was broken on the forum due to the recent update of the issue tracker.
FIX: The [bug]-tag was broken on the forum due to the recent update of the issue tracker.
Re: kexter's log
Monday, 2015-09-07
Fixed a minor issue with the main menu's layout.
Tweaked how the achievements are stored internally to aid the localizations of achievement-descriptions going forward.
Fixed a minor issue with the main menu's layout.
Tweaked how the achievements are stored internally to aid the localizations of achievement-descriptions going forward.
Re: kexter's log
Wednesday, 2015-09-09
Fixed an issue where the game could become unplayable on IE/Edge due to too many saves.
Tweaked the forum theme a bit.
Fixed an issue where the game could become unplayable on IE/Edge due to too many saves.
Tweaked the forum theme a bit.
Re: kexter's log
Friday, 2015-09-11
Implemented a unified system for the handling of the game-state, achievements, and saves.
Implemented a unified system for the handling of the game-state, achievements, and saves.
Re: kexter's log
Saturday, 2015-09-12
Reworked the debug features of the game to utilize the new data-storage model.
Reorganized the forum's stylesheet a bit.
Reworked the debug features of the game to utilize the new data-storage model.
Reorganized the forum's stylesheet a bit.
Re: kexter's log
Monday, 2015-09-14
Moved some additional debug features to the new backend.
Fixed an issue where the game would accidentally delete all stored data.
Fixed an issue that prevented the achievement notifications from showing up.
Moved some additional debug features to the new backend.
Fixed an issue where the game would accidentally delete all stored data.
Fixed an issue that prevented the achievement notifications from showing up.
Re: kexter's log
Wednesday, 2015-09-16
Worked on some internal tools.
Cleaned up the game-code a bit.
Fixed a few minor issues.
Worked on some internal tools.
Cleaned up the game-code a bit.
Fixed a few minor issues.
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