kexter's log

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kexter
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Re: kexter's log

Post by kexter » Sun Jun 21, 2015 10:47 pm

Sunday, 2015-06-21

Tweaked the poll front-end a bit, results are now displayed slightly nicer.

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kexter
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Re: kexter's log

Post by kexter » Mon Jun 22, 2015 10:28 pm

Monday, 2015-06-22

Did some cleanup work on the game which mainly consisted of tracking down duplicate images and fixing all the affected pages.

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kexter
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Re: kexter's log

Post by kexter » Wed Jun 24, 2015 7:42 pm

Wednesday, 2015-06-24

Worked on some internal tools.
Fixed some typos in the game-code.

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kexter
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Re: kexter's log

Post by kexter » Sat Jun 27, 2015 1:31 pm

Saturday, 2015-06-27

Cleaned up the game code a bit and fixed a few issues regarding missing functions.

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kexter
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Re: kexter's log

Post by kexter » Wed Jul 15, 2015 8:40 pm

Wednesday, 2015-07-15

Worked on a tool that will help us optimize the images of the game for future releases. (On and off for the last two weeks, trying to find a balance between quality and size.)
Implemented some new gameplay and debug functionality that will hopefully make certain scenes easier to implement.
And also fixed a few issues that popped up along the way.

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kexter
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Re: kexter's log

Post by kexter » Sun Aug 02, 2015 9:29 am

Sunday, 2015-08-02

Worked on some internal tools.
Fixed some routing issues and cleaned up the game code a bit.
Fixed Issue #OLD-333.
Fixed Issue #OLD-334.
Fixed Issue #OLD-335.

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kexter
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Re: kexter's log

Post by kexter » Mon Aug 03, 2015 6:14 am

Monday, 2015-08-03

Worked on some experimental features.
Fixed Issue #BEW-126.
Fixed Issue #BEW-120.

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kexter
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Re: kexter's log

Post by kexter » Wed Aug 05, 2015 4:22 pm

Wednesday, 2015-08-05

Worked on some internal tools.
Fixed Issue #BEW-132.

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kexter
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Posts: 403
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Re: kexter's log

Post by kexter » Sun Sep 06, 2015 9:06 pm

Sunday, 2015-09-06

FIX: The [­bug]-tag was broken on the forum due to the recent update of the issue tracker.

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kexter
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Re: kexter's log

Post by kexter » Mon Sep 07, 2015 7:31 am

Monday, 2015-09-07

Fixed a minor issue with the main menu's layout.
Tweaked how the achievements are stored internally to aid the localizations of achievement-descriptions going forward.

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kexter
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Re: kexter's log

Post by kexter » Wed Sep 09, 2015 2:22 pm

Wednesday, 2015-09-09

Fixed an issue where the game could become unplayable on IE/Edge due to too many saves.
Tweaked the forum theme a bit.

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kexter
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Re: kexter's log

Post by kexter » Fri Sep 11, 2015 10:18 pm

Friday, 2015-09-11

Implemented a unified system for the handling of the game-state, achievements, and saves.

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kexter
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Re: kexter's log

Post by kexter » Sat Sep 12, 2015 9:54 am

Saturday, 2015-09-12

Reworked the debug features of the game to utilize the new data-storage model.
Reorganized the forum's stylesheet a bit.

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kexter
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Re: kexter's log

Post by kexter » Mon Sep 14, 2015 9:46 am

Monday, 2015-09-14

Moved some additional debug features to the new backend.
Fixed an issue where the game would accidentally delete all stored data.
Fixed an issue that prevented the achievement notifications from showing up.

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kexter
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Re: kexter's log

Post by kexter » Wed Sep 16, 2015 7:35 pm

Wednesday, 2015-09-16

Worked on some internal tools.
Cleaned up the game-code a bit.
Fixed a few minor issues.

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